Adapting Game Engines to Curved Spaces
نویسندگان
چکیده
Abstract Curved spaces are very un-intuitive to our eyes trained on Euclidean geometry. Games provide an interesting way explore these strange worlds. written with the help of modeling tools and game engines based This paper addresses problem adapting 3D rules curved spaces. We consider conversion objects, geometric calculations, transformation pipeline, lighting physical simulation. Finally, we identify where existing should be modified.
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ژورنال
عنوان ژورنال: The Visual Computer
سال: 2021
ISSN: ['1432-2315', '0178-2789']
DOI: https://doi.org/10.1007/s00371-021-02303-2